issan Design America's visualization expert James Cronin, brings their 2009 entry into the Los Angeles Autoshow's Design Challenge to life with Bunkspeed's HyperMove. All animation and rendering was completed with HyperMove and post effects were created with After Effects. Click on the images to see them full size. The model is highly detailed and a collaboration amongst a number Nissan designers and artists. See the autoshow
Design Callenge entrants here. A fantastic example of the quality of work created in Bunkspeed software.
Replayed from the November 12th's Webinar, Bunkspeed Product Manager takes you through animation of a watch mechanism, camera fly's and material animation. An informative and useful tutorial on all HyperMove's animation elements. A must see for creation of animation in HyperMove.
You rendered them speechless with HyperShot. Now it is time to move your audience with HyperMove.
A one hour webinar to learn how you can make your products come to life by quickly creating various types of animations. The best part? Work directly with your HyperShot files.
This webinar will cover:
- Importing and preparing your model - Setting up your scene - Setting up an animation - Combining and controlling your animations - Creating the final output - ... and much more.
If you ever thought about animation, you really don't want to miss this webinar.
Black and Decker just launched the Ready Wrench, a handy little tool that has some of the most common sockets built right into one tool. It’s gonna be a big seller this Christmas. Senior Black and Decker designer, Tom Murray, composed the animations on the site with Bunkspeed Hypermove. A flash developer then created the controls. Check out the animations. Tom was not responsible for the design of the product. Click the image or here to go to the site.
New Release of Animation Software Adds Animation Improvements, HyperShot Round-trip Integration, 64bit Support
Los Angeles, California, August 20, 2009 – Bunkspeed today announced the immediate availability of HyperMove’10, the highly anticipated follow-up release to the all new animation system for designers, photographers and marketers introduced earlier this year.
HyperMove represents the next generation animation systems combining the fastest, most sophisticated CGI technology with an ease of use that is unprecedented in the world of computer graphics. In a matter of minutes, users with little or no 3D experience can now create stunning animations of their designs.
HyperMove’10 brings significant improvements to the overall animation capabilities introduced at last year’s Siggraph. Users can now animate materials and lights as well as sequence multiple camera animations together into a single animation. The integrated physics engine has been completely revamped, and represents an object’s physical properties even more accurately.
HyperMove’10 offers the ultimate integration with HyperShot, Bunkspeed’s first digital camera for 3D data. Users can now import their HyperShot scenes and materials directly into HyperMove without the need to start over with the original data set. All materials applied to the design can be directly used as they are, or further refined for downstream use. All changes made to the scene can be transferred back to HyperShot.
The latest release of HyperMove is now also available as a 64bit version. Users can work with the largest production data sets directly from their CAD systems, without having to spend days to strip out unwanted details. This opens up endless possibilities for designers and marketers to show off design as well engineering detail in a single session.
“As a business owner, I am always on the lookout for ways to reach new customers and expand the scope of services that we can offer,” says Bryan Falk, Principal of Arizona IdeaWorks. “Adding HyperMove and HyperShot to our workflow was a gratifying investment, one that has paid for itself many times over from the first day we adapted it to our skill set”.
Animation of docking station for satellite phone, courtesy of Applied Satellite Engineering
Bryan Falk started the firm in 2007 after spending almost a decade at various design firms. Arizona IdeaWorks offers a wide range of product design services including industrial design, product engineering, packaging design, and now also marketing-media creation.
Mr. Falk continues: “We’ve improved upon our current design and development services while simultaneously positioning ourselves as a viable player in the graphics-media and visualization market; our clients couldn't be happier.”
“More and more clients in product design, engineering and marketing are looking for animation of 3D data”, says Philip Lunn, CEO and Founder of Bunkspeed. “Whether it is simple camera animations, or complex multi-part animations with physics, HyperMove delivers the right toolset for any user of any skill level to create sophisticated, photographic animations of their designs in minutes.”
This bottle model in IGES format was imported into HyperMove, painted up, copied 12 times, arranged in a line, the rotation animations applied to each bottle, then finally a camera animation was applied. Total time start to finish for this previs was less than two hours.
HyperMove is here. After 3 years in development we are going live with HyperMove, an innovative new generation animation tool. Our goal with HyperMove is to make simple animation what it should be...simple. We've focused on the types of animations that our HyperShot customers want to do most. Opening and closing a telephone, computer for example, then draws, doors, wheels, gears. Part animation, camera animation, light animation. What we've found is with some creative energy, HyperMove can be used to make sophisticated animations quickly and easily. The animation on our homepage here was created in HyperMove. Iteration is fun and highly interactive with our innovative animation ribbon which lets you visually see in 3D exactly what the animation will do. We've integrated two types of rendering highly accurate cpu rendering (same render engine as HyperShot) and a faster but more featured gpu based renderer. What you choose will based on the task at hand. You can also quickly compose and animate a scene made up of all types of cad data.
HyperMove fills out our product line up. HyperShot for still images, HyperMove for animation, and HyperDrive for presenation, evaluation, and automated driving animation with full physics.
HyperMove has been launched with a complete line up of short tutorials so you can quickly get the most out of it. You can find the tutorials here.
Latest News from Bunkspeed has Moved!
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Latest News from Bunkspeed has Moved! Please use this link for all the
latest news from Bunkspeed > http://www.blog.bunkspeed.com
Thanks,
The Bunkspeed Team
BUNKSPEED was founded in November of 2002 with the philosophy that 3D software should be easy to learn,simple to use and produce stunning photographic quality results.
We are privately owned and financed the old fashioned way, creating great products that people enjoy owning. At the core, we are a passionate software development and marketing team dedicated to solving specific challenges in the computer graphics, industrial design and automotive industries
We have established a global team of partners and resellers to provide support to our clients with a complete solution for 3D computer graphics and design.